Sunday, August 23, 2009

DSi ware - Art Style: Precipice



Just got the DSi, so can't blame me for a double dose of DSi games.

This game surprised me, I went in expecting all of the DSi ware games to be simple touchscreen gimmicky games. Precipice, however wasn't. it's simple and very interesting but has absolutely no touch screen game play. It does however draw me in to the point that I no longer cared about a touch screen.

The game has two primary modes "Ten Floors" where you play for high score, and "Tower" where there is no ending and you play for high level. the games game play is based on a grid based floor with blocks falling periodically, you can climb any block by walking into it, and use 'b' to push them. There are also two special blocks, one that explodes after a few seconds (the bomb) which you must step on to defuse, this also earns you one mega push (empties entire line of block in front of you). The other block is one which recharges your stamina (which drops gradually or a lot if a block fall on you).

At first i thought this looked nice, and then felt bore,d but after a second take at it, i found myself addicted, trying to get high scores, and apparently unlock something called Relax Rooms, which seem to just be calming music, with the character doing yoga on the bottom. I'm not sure how they get unlocked, or which ones (i have number 2 of 9)

Over all a good game, if you want a simple game, with a pretty addicting concept, i would always say give it a shot, if a friends got it definitely try a round of both modes before judging it.

Wednesday, August 19, 2009

DSi ware - Art Style: PICTOBITS


Ah, the first review.



So i just jumped and got a DSi (and i won't lie, 90% because i wanted that epic flip notes thing. despite having a full version of Flash and three years or experience with it.) Any ways, i got my free points and decided to buy two 500 point games. Both from the Art Style series, and I'll be reviewing the better of the two (and a game which in my books is better than almost any other DS game I've ever played.) is PICTOBITS. a simple puzzle game that make no sence until played, but the big thing is that every level the blocks you remove from the board are tossed on the top screen and create different 8-bit pixelated classic NES sprites!

The puzzle aspect is that of freely moving pixels (lil blocks called bits) to make lines of 4+ or squares/rectangles of 2x2 or more and all these deleted blocks are making us some awesome retro game sprites.

The game seems pretty much perfect here, and to add you can use coins earned via playing to buy harder versions of each stage (with new music, sprites, and much more) and you can buy music for the sound test mode.

Overall I have to say if you are looking for a good DSi ware game, or have spare points a very good pick-up-and-play game.

welcomes and such crap.

So assuming I'm not lazy and useless as I can often be, I will be writing here on a semi-regular/super sporadic schedule. I will be reviewing games on most platforms, but will mostly cover games on the iPhone/iPod Touch and whatever other games I can get my hands on and fel i need to blag about. I will also keep any followers up to date via twitter (twitter.com/boxlessthought).

So keep a lookout on here for more, and if you want a particular review before buying somehtign shoot me a message and I'll do what I can.